Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
A
avdoc
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package registry
Container registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
GitLab community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
yids
avdoc
Commits
12f20ea3
Commit
12f20ea3
authored
Jun 1, 2022
by
yids
Browse files
Options
Downloads
Patches
Plain Diff
Update kinect.MD
parent
f6173268
Branches
Branches containing commit
No related tags found
No related merge requests found
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
kinect.MD
+7
-1
7 additions, 1 deletion
kinect.MD
with
7 additions
and
1 deletion
kinect.MD
+
7
−
1
View file @
12f20ea3
...
...
@@ -3,6 +3,7 @@
## Point cloud to mesh in blender for use in Splash projection mapping software
The goal is to get a 3d model of a real life object into Splash to be able to projection map on it.
Summary of steps:
*
make a point cloud image of the real life object using kinect
*
convert point cloud to mesh
...
...
@@ -10,4 +11,9 @@ Summary of steps:
*
import mesh into splash and calibrate
Sftware: CloudCompare Blender
software used:
*
to get pcd file, example from pyfreenect2
*
blender to convert it to obj file, create the scene, and animation
*
cloudcompare to convert to mesh
*
splash to projection map
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment